A next-generation inventory and interaction system built for performance and immersion: integrated HUD with player info, customizable colors, smooth animations, hotbar with fast slots, organized inventory saving, advanced item filtering and search, and full item classification (common to legendary). Featuring shops, garbage, drops, clothing, lockers, trunk and glovebox storage, attachments, exclusive weapon handling, weapons-on-back, vending machines, backpacks, notifications, logging, stealing/robbing systems (items and cash), unique leveled crafting, strong anti-exploit and anti-duplication protection, escrow lock with open UI files and extensive config options, plus full localization support.
Warning:
- es_extended ( YOU ES_EXTENDED NEEDS TO HAVE imports.lua FILE OTHERWISE ITS NOT COMPATIBLE, PLEASE CHECK !!! )
A complete and modern inventory system designed for performance and usability, allowing players to organize, filter, search, and manage items with smooth animations and an intuitive interface.
Built with optimization in mind, this inventory is lightweight, fully synced, protected against duplications and exploits, and secured with FiveM Escrow for maximum stability.
Advanced weapons-on-back system that visually displays carried weapons on the player’s back, improving realism, immersion, and visual feedback during roleplay.
Complete logging and multiple anti-exploit protections to prevent abuse, track inventory actions, and maintain full server integrity.
Fully functional shop and vending machine system with DrawText or QBTarget support, allowing players to buy items seamlessly across the map.
Interactive garbage and item drop system using DrawText or QBTarget, enabling realistic item disposal and world interactions.
Integrated clothing and equipment system with wearable items, backpacks, attachments, and weapon visuals for enhanced immersion.
Allows players to rob others, steal items, give cash, and transfer items with metadata, creating dynamic player-to-player interactions.
Trunk and glove box systems allow players to store, organize, and retrieve items directly from vehicles in a realistic way.
Advanced weapon system with attachments, ammo management, weapon-on-back visuals, and support for unique and classified weapons.
Quick-access hotbar and fast slot system allowing players to use items efficiently during combat and roleplay situations.
Expandable backpack system that increases inventory capacity and supports progression-based gameplay.
Items can be classified by rarity such as common, rare, epic, and legendary, making inventory management clearer and more engaging.
Progression-based crafting system where players unlock recipes and improve crafting levels, adding long-term goals and economy balance.
Personal locker system for safe item storage, ideal for jobs, factions, and organized roleplay environments.
Modern and customizable UI and HUD with clean layout, player information, adjustable colors, and smooth animations.
Fully translatable system with clean configuration files, allowing easy localization to any language.
Integrated glovebox system allowing players to store and manage items inside vehicle glove compartments, fully synced with vehicle ownership and inventory systems for realistic gameplay.
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